007 First Light game protagonist James Bond holds a gun and points it and his eyes to the right side of the frame. Behind him are giant 007 characters outlined in a yellowish or goldish color.

007 First Light is the first new James Bond game for consoles in more than a decade and offers a more well-rounded take on the hero than previous titles. It features spying, shoot-outs and wild pursuits. (Amazon MGM Studios/TNS)

By GIESON CACHO 
THE MERCURY NEWS

Rockstar has started taking preorders for Grand Theft Auto VI, but the game is still months away from its Nov. 19 launch. In the meantime, the ridiculously hyped title has warped the video game calendar.

That’s what 13 years between sequels does to an industry and fanbase. The demand has generated its own undeniable gravity, and publishers are treating it like a black hole, an object best avoided. Even Call of Duty, a game that often owns November, has shifted its release date because Microsoft doesn’t want it drowned out by the GTA VI hype.

Although 2026 will be dominated by one game in its latter half, the first half of the year has been stellar, with several games that will likely be in the end-of-the-year lists. Here are seven that have stood out in the first six months in no particular order:

A headshot of Resident Evil character Leon Kennedy looking off to the left side.

Resident Evil Requiem combines elements of past games into a cohesive whole. Requiem also introduces crafting mechanics and more intelligent infected and creatures that add new wrinkles to combat and level design. The survival-horror franchise celebrates its 30th anniversary this year. (Capcom/TNS)

Resident Evil Requiem

The popular survival-horror franchise is celebrating its 30th anniversary, and this new entry is the perfect way to do it. This chapter combines elements of past games into a cohesive whole. It brings together the first- and third-person perspectives and integrates them into a story that brings back fan-favorite Leon Kennedy and a new protagonist, Grace Ashcroft.

While it melds survival-horror and action elements, Requiem also introduces crafting mechanics and more intelligent infected and creatures that add new wrinkles to combat and level design. (Available on PlayStation 5, Xbox Series X and S, PC and Nintendo Switch 2.)

Pokémon Pokopia

At first glance, this pocket monsters spinoff seemed like the franchise’s take on Minecraft, but it ended up being so much more. Developed by the team behind Dragon Quest Builders, this title puts players in the role of a special Ditto, which has the ability to transform into its former trainer. It’s thrown into a world without humans.

Players will have to build towns across five biomes and attract new creatures to those areas. It scratches that cozy game itch, and one-ups other games such as Animal Crossing by offering a more granular crafting experience. Players can explore and build whole worlds for Pokémon and catch them in a new light. (Available on Nintendo Switch 2.)

Pragmata android Diana is on the back of character Hugh Williams, who is in a space suit of sorts. They face towards a robot. Behind the robot on the wall is a circle with a grid inside. A couple of the boxes in the grid are colored or have different colored icons in them. On top of the grid is written 99 damage. To its left is a full vertical meter.

Before dealing major damage to enemies, Diana has to hack them in a quick minigame in Pragmata. (Capcom/TNS)

Pragmata

Capcom’s other major release is a new property that seemed gimmicky at first. In this third-person shooter, players take on the role of Hugh Williams, who is part of a lunar team investigating the loss of communication at the Delphi Corporation. During his exploration of the moon base and its cutting-edge research into lunafilament, he discovers a young android girl whom he names Diana.

Together, they seek to escape the facility and the artificial intelligence trying to kill them by 3D printing deadly robots. To defeat them, players must use Hugh’s expertise in gunplay and Diana’s hacking abilities. At first it feels clumsy, but the more players delve into this world, the more they’ll appreciate how the game forces them to make strategic decisions while avoiding adversaries. (Available on Play-Station 5, Xbox Series X and S, PC and Nintendo Switch 2.)

Mount Fuji looms in the background of Forza Horizon 6 as a red Toyota GR GT races down a road.

Forza Horizon 6 brings the Horizon Festival to Tokyo and the surrounding areas. (Microsoft/TNS)

Forza Horizon 6

Playground Games’ latest entry to its award-winning series is a love letter to Japan and the nation’s car culture.

The team brings the Horizon Festival to Tokyo and the surrounding areas, giving players miles of roads to explore and more opportunities to customize not only their cars but also their garages and an estate.

The focus of Forza is racing, and players will find a plethora of competitions that take advantage of Japan’s mountainous terrain and varied landscapes. When you think you’ve seen everything from Turn 10, the studio still manages to surprise with Showcase events and a more polished experience to make racing even more enjoyable. (Available on Xbox Series X and S and PC.)

007 First Light

It has been ages since an original James Bond game was released, and this IO Interactive release manages to capture the essence of the famous spy better than any past release. In other games, players just dash from one action sequence to another, while this entry offers a more well-rounded take on Bond.

It follows 007 at the start of his journey into the world of cloak-and-dagger, and instead of getting into gunfights and car chases, players have to actually be stealthy and outthink the villains. The studio uses its background with Hitman to create a brilliant adventure that blends spying, shoot-outs and wild pursuits into a compelling adventure that’s just as good as anything on film. (Available on PlayStation 5, Xbox Series X and S and PC with a Nintendo Switch 2 version coming later.)

Screenshot from the game Saros of combat gameplay with projectiles spiraling the player who appears to be within an orblike shield of sorts.

In Saros, a hectic and fast-paced game, players have to dodge and absorb fire to survive. (Sony Interactive Entertainment/TNS)

Saros

Housemarque made a name for itself with Returnal, a game that translates its trademark bullet hell gameplay to a 3D world. It was a brilliant effort that was mind-numbingly hard. The studio’s follow-up retains many of the same gameplay elements but melds them into the roguelite structure of titles like Hades.

Players take on the role of Arjun Devraj, a Soltari Enforcer who lands on the alien planet of Carcosa to investigate what happened to previous colonies. His journey and search for survivors leads to endless battles against the planet’s creatures and alien technology. Players will die, but the campaign rewards those who try again and make long runs, making a tough game more approachable. (Available on Play-Station 5.)

Monster Hunter Stories 3: Twisted Reflection

With each sequel, this spinoff to Capcom’s popular action role-playing game has slowly established itself as its own bona fide franchise. This third entry is where the series spreads its wings, offering players a larger, more elaborate world and a deeper and more refined combat system.

Players take on the role of a royal of Azuria, who also leads a team of Rangers. They are protecting their kingdom from a phenomenon known as the Crystal Encroachment, which has devastated their neighbor, Vermeil. A conflict between the two nations sends the royal and Rangers on a quest to stop the war, and it reveals a surprising aspect of the world.

The story isn’t the most enthralling part of the game. Rather, it’s the numerous monsters that one can capture and power up that hook players and give the game a Pokémon vibe. (Available on Nintendo Switch 2, PlayStation 5 and Xbox Series and S and PC.)