Bonding with Wii
November 23, 2008
The old-school James Bond could always rely on a nifty gadget to save the day.
That sort of technical wizardry is just what the Wii version of "Quantum of Solace" needs.
Activision’s T-rated game offers solid action, but it also offers a few technical and control issues that detract from experience.
Action jumps to locations around the globe as the British secret agent looks for some payback. It’s heavy on running, sneaking and shooting, but also features some light puzzle-solving and dexterity challenges.
The missions offer a good amount of variety and some fun challenges. It certainly helps that enemies are everywhere from the sewers to the rooftops. They aren’t exactly brilliant, but they’re not idiots, either.
The story line is relatively engaging, and it helps to have the film’s actors supplying the voices.
Aside from aiming and executing melee attacks, the game doesn’t force you to make too many gestures with the motion-sensitive remote. That helps it seem much less gimmicky than many other action titles for the Wii. However, the controls still present some challenges. Jumping can be tricky, and the aiming mechanism can sometimes be a bit restrictive — a big problem in a game that relies so heavily on shooting.
Graphics are OK, with both characters and settings offering enough detail to keep them interesting. However, it’s not uncommon to see some stuttering or characters merge into objects.
Overall, the game does offer some frustrations, but it also offers much more fun than many action games on the Wii.
Platforms: Wii, but versions are also available on Xbox 360, PlayStation 3, PlayStation 2, PC
On the Web: www.007thevideogame.com.